MyTestServer
Offline 1.165.94.220:28015 checked 7d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 13:47 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include MyTestServer?
These are the Rust Pop Watch lists that include MyTestServer: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on MyTestServer mean?
The game's server browser picks up these tags from MyTestServer: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does MyTestServer rank against other Rust servers?
A seven-day player-hours placing of #13,159 puts MyTestServer in the top 59% of all ranked servers.
How many players are on MyTestServer right now?
Offline now, MyTestServer was last spotted 7 days 12 hours ago.
Server facts
Is MyTestServer online, and how reliable is it?
The server MyTestServer is not online now; 7 days 12 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 21 October 2026.
Where is MyTestServer located?
No region is published by MyTestServer. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 1.165.94.220:28015.
Which Rust version is MyTestServer on?
Rust network protocol 2634 and build 167781 is the version MyTestServer runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on MyTestServer when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 1 hours in.
What is the wipe schedule on MyTestServer?
MyTestServer's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 12 hours.
The rules
Which map does MyTestServer run?
A procedural map is what MyTestServer runs, generated by the game.
What are the rules and settings on MyTestServer?
Nothing in the name tells you the gather rate on MyTestServer. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
How to join
How do I join MyTestServer?
The console method: start Rust, press F1, and type client.connect 1.165.94.220:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.