MyTestServer
Offline 1.165.94.220:28015 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include MyTestServer?
These are the Rust Pop Watch lists that include MyTestServer: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on MyTestServer mean?
These are the tags MyTestServer publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does MyTestServer rank against other Rust servers?
Player hours over the last week rank MyTestServer at #15,341, within the top 69% of ranked servers.
How many players are on MyTestServer right now?
MyTestServer went quiet 5 days 23 hours ago and is offline at the moment. It has averaged 0 players over the last seven days.
Server facts
Is MyTestServer online, and how reliable is it?
MyTestServer shows as offline, last spotted 5 days 23 hours ago. The last 7 full days saw uptime of 19%, with 32 out of 168 hours online. It came to Rust Pop Watch's attention on 21 October 2026.
Where is MyTestServer located?
No region is published by MyTestServer. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 1.165.94.220:28015.
Which Rust version is MyTestServer on?
Rust network protocol 2634 and build 167781 is the version MyTestServer runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on MyTestServer?
The record of MyTestServer's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 7 days 16 hours is when the present world was made.
The rules
Which map does MyTestServer run?
The map on MyTestServer is procedural, made by the game.
What are the rules and settings on MyTestServer?
Nothing in the name tells you the gather rate on MyTestServer. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join MyTestServer?
The console method: start Rust, press F1, and type client.connect 1.165.94.220:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.