local-mapgen-test
Offline 100.22.119.105:29010 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include local-mapgen-test?
You'll find local-mapgen-test on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on local-mapgen-test mean?
These are the tags local-mapgen-test publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does local-mapgen-test rank against other Rust servers?
Player hours over the last week rank local-mapgen-test at #16,614, within the top 70% of ranked servers.
How many players are on local-mapgen-test right now?
local-mapgen-test went quiet 28 days 8 hours ago and is offline at the moment.
About the server
Is local-mapgen-test online, and how reliable is it?
Down at the moment: local-mapgen-test was last seen 28 days 8 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 1 October 2026.
Where is local-mapgen-test located?
There is no region from local-mapgen-test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 100.22.119.105:29010.
Which Rust version is local-mapgen-test on?
Rust network protocol 2633 and build 165217 is the version local-mapgen-test runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on local-mapgen-test?
local-mapgen-test's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 28 days 8 hours.
The rules
Which map does local-mapgen-test run?
local-mapgen-test uses a procedural map, which the game generates.
What are the rules and settings on local-mapgen-test?
The name of local-mapgen-test says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join local-mapgen-test?
Enter client.connect 100.22.119.105:29010 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.