nmg-cycle
Offline 100.61.123.117:28015 checked 34d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include nmg-cycle?
These are the Rust Pop Watch lists that include nmg-cycle: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on nmg-cycle mean?
These are the tags nmg-cycle publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): There are 1 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs165651 (Build): The game build is 165651; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does nmg-cycle rank against other Rust servers?
Player hours over the last week rank nmg-cycle at #16,269, within the top 71% of ranked servers.
How many players are on nmg-cycle right now?
The last sighting of nmg-cycle was 34 days 7 hours ago, and it is offline now.
Server facts
Is nmg-cycle online, and how reliable is it?
The server nmg-cycle is not online now; 34 days 7 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 25 September 2026.
Where is nmg-cycle located?
There is no region from nmg-cycle. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 100.61.123.117:28015.
Which Rust version is nmg-cycle on?
On Linux, nmg-cycle runs Rust network protocol 2634 and build 165651. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on nmg-cycle?
Too few wipes are on record for nmg-cycle to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 34 days 7 hours.
Map and rules
Which map does nmg-cycle run?
A procedural map is what nmg-cycle runs, generated by the game.
What are the rules and settings on nmg-cycle?
The name of nmg-cycle says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join nmg-cycle?
Enter client.connect 100.61.123.117:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.