DuckFarm
Offline 101.109.55.216:28015 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include DuckFarm?
These are the Rust Pop Watch lists that include DuckFarm: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on DuckFarm mean?
These are the tags DuckFarm publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): It's on game build 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does DuckFarm rank against other Rust servers?
The last seven days of player hours place DuckFarm at #15,967, in the top 71% of all ranked servers.
How many players are on DuckFarm right now?
Offline now, DuckFarm was last spotted 24 days 15 hours ago.
About the server
Is DuckFarm online, and how reliable is it?
DuckFarm shows as offline, last spotted 24 days 15 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 4 October 2026.
Where is DuckFarm located?
No region is published by DuckFarm. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 101.109.55.216:28015.
Which Rust version is DuckFarm on?
On Linux, DuckFarm runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on DuckFarm?
The record of DuckFarm's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 15 hours.
The rules
Which map does DuckFarm run?
DuckFarm uses a procedural map, which the game generates.
What are the rules and settings on DuckFarm?
No gather rate appears in the name of DuckFarm. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join DuckFarm?
Enter client.connect 101.109.55.216:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.