Dev Test 10x
Offline 102.132.245.88:27915 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:07 UTC FW28d ago | 1 | – | running | 0 |
| Thu 24 Sep, 18:04 UTC35d ago | 1 | – | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Dev Test 10x?
These Rust Pop Watch lists include Dev Test 10x: 10x Rust servers, who's hot and Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Gather rate: 10x.
What do the server tags on Dev Test 10x mean?
The game's server browser picks up these tags from Dev Test 10x: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168864 (Build): The game build is 168864; ptnone (Networking): This server uses 'none' as its network layer; $rfra (Region code): It carries region code fra; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; stok (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Dev Test 10x rank against other Rust servers?
The last seven days of player hours place Dev Test 10x at #15,251, in the top 69% of all ranked servers.
How many players are on Dev Test 10x right now?
Dev Test 10x went quiet 5 days 16 hours ago and is offline at the moment. Across the past week it drew an average of 0 players.
About the server
Is Dev Test 10x online, and how reliable is it?
Down at the moment: Dev Test 10x was last seen 5 days 16 hours ago. Out of 168 hours in the last 7 full days, it was online for 42, a 25% uptime. Rust Pop Watch's first record of it is 24 September 2026.
Where is Dev Test 10x located?
There is no published region for Dev Test 10x, whose region code is fra. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 102.132.245.88:27915.
Which Rust version is Dev Test 10x on?
On Linux, Dev Test 10x runs Rust network protocol 2635 and build 168864. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on Dev Test 10x when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Dev Test 10x?
The record of Dev Test 10x's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 28 days 17 hours is when the present world was made.
The rules
Which map does Dev Test 10x run?
The map on Dev Test 10x is procedural, made by the game.
What are the rules and settings on Dev Test 10x?
Gather comes at 10x on Dev Test 10x, according to its name. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Dev Test 10x?
Enter client.connect 102.132.245.88:27915 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.