Dev Test Trio
Offline 102.132.245.88:27916 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, and #479 of the trio servers (top 79%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Dev Test Trio?
These Rust Pop Watch lists include Dev Test Trio: Modded Rust servers, live and Trio servers: who's hot, who's slipping. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z; Group limit: Trio.
What do the server tags on Dev Test Trio mean?
The game's server browser picks up these tags from Dev Test Trio: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): There are 1 slots; ts3 (Group limit): Teams cap at 3 players; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167231 (Build): It's on game build 167231; ptnone (Networking): This server uses 'none' as its network layer; $rfra (Region code): Coded to region fra; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; stok (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Dev Test Trio rank against other Rust servers?
The last seven days of player hours place Dev Test Trio at #13,654, in the top 62% of all ranked servers. The trio field places it at #479.
How many players are on Dev Test Trio right now?
The last sighting of Dev Test Trio was 20 days 8 hours ago, and it is offline now.
About the server
Is Dev Test Trio online, and how reliable is it?
The server Dev Test Trio is not online now; 20 days 8 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 9 October 2026.
Where is Dev Test Trio located?
No region is published by Dev Test Trio; its region code is fra. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 102.132.245.88:27916.
Which Rust version is Dev Test Trio on?
On Linux, Dev Test Trio runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Dev Test Trio?
The record of Dev Test Trio's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 21 days 2 hours.
Map and rules
Which map does Dev Test Trio run?
Dev Test Trio uses a procedural map, which the game generates.
What are the rules and settings on Dev Test Trio?
The name of Dev Test Trio says nothing about gather rate. trio is the group rule, capping teams at 3 players. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Dev Test Trio?
Enter client.connect 102.132.245.88:27916 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.