My Rust Server_test
Offline 102.135.145.218:28015 checked 35d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 13:10 UTC35d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include My Rust Server_test?
You'll find My Rust Server_test on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Rust Server_test mean?
These are the tags My Rust Server_test publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does My Rust Server_test rank against other Rust servers?
The last seven days of player hours place My Rust Server_test at #13,182, in the top 61% of all ranked servers.
How many players are on My Rust Server_test right now?
My Rust Server_test went quiet 35 days 11 hours ago and is offline at the moment.
About the server
Is My Rust Server_test online, and how reliable is it?
My Rust Server_test shows as offline, last spotted 35 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 23 September 2026.
Where is My Rust Server_test located?
There is no region from My Rust Server_test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 102.135.145.218:28015.
Which Rust version is My Rust Server_test on?
On Windows, My Rust Server_test runs Rust network protocol 2633 and build 165217. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on My Rust Server_test when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on My Rust Server_test?
Too few wipes are on record for My Rust Server_test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 35 days 12 hours.
Map and rules
Which map does My Rust Server_test run?
The map on My Rust Server_test is procedural, made by the game.
What are the rules and settings on My Rust Server_test?
The name of My Rust Server_test says nothing about gather rate. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join My Rust Server_test?
The console method: start Rust, press F1, and type client.connect 102.135.145.218:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.