Live 38,808 players 11,700 servers online 91 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Hyper Layer Test Off dutyoffline
Celebrity profile

Hyper Layer Test

Offline 102.209.116.71:28015 checked 27d ago

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Vital stats

Players now 0/ 50 slots 0% full
7-day average0peak –
Rank#16,608top 70%
Region–no continent published · group 8, the default
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Hyper Layer Test?

These Rust Pop Watch lists include Hyper Layer Test: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Hyper Layer Test mean?

For the server browser, Hyper Layer Test lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does Hyper Layer Test rank against other Rust servers?

Player hours over the last week rank Hyper Layer Test at #16,608, within the top 70% of ranked servers.

How many players are on Hyper Layer Test right now?

The last sighting of Hyper Layer Test was 27 days 16 hours ago, and it is offline now.

About the server

Is Hyper Layer Test online, and how reliable is it?

The server Hyper Layer Test is not online now; 27 days 16 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 30 September 2026.

Where is Hyper Layer Test located?

No region is published by Hyper Layer Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 102.209.116.71:28015.

Which Rust version is Hyper Layer Test on?

Rust network protocol 2633 and build 165217 is the version Hyper Layer Test runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What is the wipe schedule on Hyper Layer Test?

The record of Hyper Layer Test's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 28 days 10 hours is when the present world was made.

Rules and settings

Which map does Hyper Layer Test run?

Generated by the game with seed 1684990273, the map on Hyper Layer Test is procedural and 3,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on Hyper Layer Test?

The name of Hyper Layer Test says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join Hyper Layer Test?

The console method: start Rust, press F1, and type client.connect 102.209.116.71:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://hyperlayer.net.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp50
Max players There are 50 slots.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The game protocol is 2633, so your client has to match it to join.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.