[ZA]Madhouse Staging
Offline 102.39.118.251:28035 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include [ZA]Madhouse Staging?
These are the Rust Pop Watch lists that include [ZA]Madhouse Staging: Modded Rust servers, live. It appears under these filters on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [ZA]Madhouse Staging mean?
For the server browser, [ZA]Madhouse Staging lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp20 (Max players): It has 20 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166257 (Build): The game build is 166257; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does [ZA]Madhouse Staging rank against other Rust servers?
A seven-day player-hours placing of #16,757 puts [ZA]Madhouse Staging in the top 70% of all ranked servers.
How many players are on [ZA]Madhouse Staging right now?
[ZA]Madhouse Staging went quiet 28 days 21 hours ago and is offline at the moment.
Server details
Is [ZA]Madhouse Staging online, and how reliable is it?
The server [ZA]Madhouse Staging is not online now; 28 days 21 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 28 September 2026.
Where is [ZA]Madhouse Staging located?
Its name points to Africa, although [ZA]Madhouse Staging publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 102.39.118.251:28035.
Which Rust version is [ZA]Madhouse Staging on?
Rust network protocol 2634 and build 166257 is the version [ZA]Madhouse Staging runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on [ZA]Madhouse Staging?
An estimate from the force wipe gives [ZA]Madhouse Staging's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Its current world has been live for 31 days 5 hours. A wipe schedule of one wipe a month is published in its tags.
The rules
Which map does [ZA]Madhouse Staging run?
A procedural map of 3,500 with seed 3486489 is what [ZA]Madhouse Staging runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on [ZA]Madhouse Staging?
No gather rate appears in the name of [ZA]Madhouse Staging. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join [ZA]Madhouse Staging?
The console method: start Rust, press F1, and type client.connect 102.39.118.251:28035. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://discord.com/invite/cDHcf229qe.
