[Local Server] All Welcome
Online 103.1.213.78:28065 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [Local Server] All Welcome?
These are the Rust Pop Watch lists that include [Local Server] All Welcome: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on [Local Server] All Welcome mean?
These are the tags [Local Server] All Welcome publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does [Local Server] All Welcome rank against other Rust servers?
Player hours over the last week rank [Local Server] All Welcome at #15,217, within the top 69% of ranked servers.
How many players are on [Local Server] All Welcome right now?
0 players are on [Local Server] All Welcome at the moment, out of 50 slots. Averaging 0 players across seven days, it topped out at 1. Look at 04:00 UTC: that was the busiest point of the last 48 hours, at 0 players on average.
Server facts
Is [Local Server] All Welcome online, and how reliable is it?
As of now, [Local Server] All Welcome is online. Based on the uptime it reports, the last restart was about 40 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. It came to Rust Pop Watch's attention on 1 October 2026.
Does [Local Server] All Welcome run smoothly?
Its server fps over the last 48 hours averaged 30, with 30 as the lowest. Entities reached a maximum of 94,266: buildings, deployables and everything else. Up to 2,776 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is [Local Server] All Welcome located?
No region is published by [Local Server] All Welcome. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 103.1.213.78:28065.
Which Rust version is [Local Server] All Welcome on?
Rust network protocol 2635 and build 168909 is the version [Local Server] All Welcome runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on [Local Server] All Welcome?
The record of [Local Server] All Welcome's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 25 days 23 hours.
The rules
Which map does [Local Server] All Welcome run?
Generated by the game with seed 1829117656, the map on [Local Server] All Welcome is procedural and 4,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on [Local Server] All Welcome?
Nothing in the name tells you the gather rate on [Local Server] All Welcome. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join [Local Server] All Welcome?
Enter client.connect 103.1.213.78:28065 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.