Test Server | Red Lava World
Offline EU 103.115.197.38:29015 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test Server | Red Lava World?
These are the Rust Pop Watch lists that include Test Server | Red Lava World: European Rust servers, live and Modded Rust servers, live. These are the filters that list it on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Test Server | Red Lava World mean?
The game's server browser picks up these tags from Test Server | Red Lava World: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^s (Softcore): Facepunch's softcore mode lets you keep some inventory after dying; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): In the server browser it sits under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Test Server | Red Lava World rank against other Rust servers?
For the last seven days of player hours, Test Server | Red Lava World sits at #15,954, inside the top 70% of ranked servers and at #2,486 in Europe.
How many players are on Test Server | Red Lava World right now?
Offline now, Test Server | Red Lava World was last spotted 25 days 20 hours ago.
Server details
Is Test Server | Red Lava World online, and how reliable is it?
Down at the moment: Test Server | Red Lava World was last seen 25 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 3 October 2026.
Where is Test Server | Red Lava World located?
In Europe, Test Server | Red Lava World lists itself with its EU tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 103.115.197.38:29015.
Which Rust version is Test Server | Red Lava World on?
On Windows, Test Server | Red Lava World runs Rust network protocol 2634 and build 166652. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Test Server | Red Lava World?
An estimate from the force wipe gives Test Server | Red Lava World's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 25 days 20 hours is when the present world was made. Its tags commit to wipes each month.
Rules and settings
Which map does Test Server | Red Lava World run?
Test Server | Red Lava World uses a procedural map, which the game generates.
What are the rules and settings on Test Server | Red Lava World?
No gather rate appears in the name of Test Server | Red Lava World. Groups go up to 8 players, which is the default. Facepunch's easier setting, with part of your loot kept: that is the softcore mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Test Server | Red Lava World?
The console method: start Rust, press F1, and type client.connect 103.115.197.38:29015. Launch Rust on this page is another way, opening Rust via Steam and connecting.