Live 94,751 players 11,875 servers online 395 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published A Shockbyte x Discord Production Rust Server Onlineright now
Celebrity profile

A Shockbyte x Discord Production Rust Server

Online 103.15.237.134:28321 checked 11m ago

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Vital stats

Players now 0/ 40 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,344top 69%
Region–no continent published · group 8, the default
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include A Shockbyte x Discord Production Rust Server?

These Rust Pop Watch lists include A Shockbyte x Discord Production Rust Server: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

These are the tags A Shockbyte x Discord Production Rust Server publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Player hours over the last week rank A Shockbyte x Discord Production Rust Server at #15,344, within the top 69% of ranked servers.

How many players are on A Shockbyte x Discord Production Rust Server right now?

The current tally at A Shockbyte x Discord Production Rust Server: 0 players across 40 slots. Across the past week it drew an average of 0 players.

Server facts

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

As of now, A Shockbyte x Discord Production Rust Server is online. Based on the uptime it reports, the last restart was about 3 days 2 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 17 October 2026.

Does A Shockbyte x Discord Production Rust Server run smoothly?

The 48-hour average was 238 server fps, with a low of 232. The world carried as many as 8,166 entities, including buildings and deployables. The highest memory usage was 2,546 MB. Players feel lag when fps drops and the entity count climbs.

Where is A Shockbyte x Discord Production Rust Server located?

There is no region from A Shockbyte x Discord Production Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 103.15.237.134:28321.

Which Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2635 and build 168909 is the version A Shockbyte x Discord Production Rust Server runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

The record of A Shockbyte x Discord Production Rust Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 16 hours.

The rules

Which map does A Shockbyte x Discord Production Rust Server run?

The procedural map on A Shockbyte x Discord Production Rust Server measures 1,500 and comes from the game with seed 50000. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

Enter client.connect 103.15.237.134:28321 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players It has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.