Live 32,508 players 11,637 servers online 70 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla Onlineright now
Celebrity profile · OC

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla

Online OC 103.152.197.155:28015 checked 6m ago

3x quad weekly wipes vanillamoddedoxide
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Vital stats

Players now 0/ 20 slots 0% full steadyagainst this time yesterday
7-day average0peak 2
Rank#6,291top 28% · #139 in OC
RegionOCOC · group quad
Last wipe12d agoweekly schedule
Next wipe1d 1hFri 30 Oct, 06:01 UTC
The rise

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep10 Oct15 Oct19 Oct24 Oct29 Oct

Top 28% of all ranked servers, top 68% in OC, and #379 of the quad servers (top 45%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 06:01 UTC, in 1d 1h. Its weekly schedule tag · low confidence

1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

1d 1hFri 30 Oct, 06:01 UTC
7d 14hThu 5 Nov, 19:00 UTCFW
8d 1hFri 6 Nov, 06:01 UTC
15d 1hFri 13 Nov, 06:01 UTC
22d 1hFri 20 Nov, 06:01 UTC
29d 1hFri 27 Nov, 06:01 UTC
35d 14hThu 3 Dec, 19:00 UTCFW
36d 1hFri 4 Dec, 06:01 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 06:01 UTC12d ago 2 – running 0
Fri 9 Oct, 06:01 UTC19d ago 2 held half 7 days 0
Thu 8 Oct, 21:32 UTC20d ago 2 – 0.4 days 0
Wed 7 Oct, 21:23 UTC21d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

You'll find [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla on the following Rust Pop Watch lists: 3x Rust servers, live, Oceania Rust servers, live and Modded Rust servers, live. These are the filters that list it on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.

What do the server tags on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla mean?

These are the tags [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp20 (Max players): Slots: 20; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^w (Weekly): Every week brings a wipe; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): Its place in the server browser is under Oceania. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla rank against other Rust servers?

For the last seven days of player hours, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla sits at #6,291, inside the top 28% of ranked servers and at #139 in Oceania. It comes in at #379 among quad servers.

How many players are on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla right now?

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is holding 0 players, with 20 slots in total. Averaging 0 players across seven days, it topped out at 2. Look at 15:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.

Server details

Is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla online, and how reliable is it?

As of now, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is online. Based on the uptime it reports, the last restart was about 3 days 9 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 13 September 2026.

Does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla run smoothly?

Its server fps over the last 48 hours averaged 191, with 154 as the lowest. At its peak it held 45,261 entities: buildings, deployables and all the rest. Memory use peaked at 2,557 MB. Players feel lag when fps drops and the entity count climbs.

Where is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla located?

In Oceania, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla lists itself with its OC tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 103.152.197.155:28015.

Which Rust version is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla on?

Rust network protocol 2635 and build 168909 is the version [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla when wipe day comes around?

Recent wipes averaged a peak of 2 players at their busiest. The crowd on the latest wipe topped out 34 hours in. Above half the peak until the next wipe: that happened in 100% of its recent wipes.

What is the wipe schedule on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

The prediction follows its tag, since too few of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla's wipes are on record to confirm the schedule. Come Friday 30 October at 06:01 UTC, the next wipe is expected. Its current world has been live for 12 days 22 hours. Its tags carry a wipe schedule that runs weekly.

Map and rules

Which map does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla run?

A procedural map of 2,835 with seed 77760 is what [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page. The map name, as written, is Custom Map.

What are the rules and settings on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

Going by its name, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla runs 3x gather. A group can hold 4 players at most (quad). survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. It labels itself vanilla, with this meaning: facepunch's game, unchanged: no modified rates, kits or rules. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

The console method: start Rust, press F1, and type client.connect 103.152.197.155:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://erodednetworks.com/servers/2.

Decoded

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^w,^v,OC,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp20
Max players Slots: 20.
ts4
Group limit Teams cap at 4 players.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Wipe schedule

^w
Weekly Every week brings a wipe.

Difficulty

^v
Vanilla Facepunch's game, unchanged: no modified rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

OC
Oceania Its place in the server browser is under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.