Deathmaker1
Offline 103.205.29.137:28015 checked 34d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Deathmaker1?
These Rust Pop Watch lists include Deathmaker1: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Deathmaker1 mean?
These are the tags Deathmaker1 publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs165747 (Build): Game build: 165747; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Deathmaker1 rank against other Rust servers?
Player hours over the last week rank Deathmaker1 at #13,835, within the top 61% of ranked servers.
How many players are on Deathmaker1 right now?
Offline now, Deathmaker1 was last spotted 34 days 7 hours ago.
Server details
Is Deathmaker1 online, and how reliable is it?
Down at the moment: Deathmaker1 was last seen 34 days 7 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 25 September 2026.
Where is Deathmaker1 located?
There is no region from Deathmaker1. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 103.205.29.137:28015.
Which Rust version is Deathmaker1 on?
Rust network protocol 2634 and build 165747 is the version Deathmaker1 runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Deathmaker1?
The record of Deathmaker1's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 34 days 9 hours.
Map and rules
Which map does Deathmaker1 run?
A procedural map is what Deathmaker1 runs, generated by the game.
What are the rules and settings on Deathmaker1?
Nothing in the name tells you the gather rate on Deathmaker1. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
Join up
How do I join Deathmaker1?
Enter client.connect 103.205.29.137:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.