RustAge
Offline 103.206.105.90:28015 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustAge?
These are the Rust Pop Watch lists that include RustAge: Community servers, by the numbers and Vanilla Rust servers, live. These are the filters that list it on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What do the server tags on RustAge mean?
These are the tags RustAge publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): There are 5 slots; ts8 (Group limit): The default team size of 8 applies here; v2631 (Protocol): The game protocol is 2631, so your client has to match it to join; cs158240 (Build): The game build is 158240; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does RustAge rank against other Rust servers?
The last seven days of player hours place RustAge at #15,967, in the top 71% of all ranked servers.
How many players are on RustAge right now?
RustAge went quiet 22 days 7 hours ago and is offline at the moment.
Server facts
Is RustAge online, and how reliable is it?
RustAge shows as offline, last spotted 22 days 7 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 2 October 2026.
Where is RustAge located?
No region is published by RustAge. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 103.206.105.90:28015.
Which Rust version is RustAge on?
On Linux, RustAge runs Rust network protocol 2631 and build 158240. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on RustAge?
Too few wipes are on record for RustAge to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 92 days 3 hours is when the present world was made.
The rules
Which map does RustAge run?
RustAge uses a procedural map, which the game generates.
What are the rules and settings on RustAge?
The name of RustAge says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. It labels itself vanilla, with this meaning: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
Join up
How do I join RustAge?
The console method: start Rust, press F1, and type client.connect 103.206.105.90:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.