okasha_server
Offline 103.206.38.221:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 18:40 UTC12d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include okasha_server?
These Rust Pop Watch lists include okasha_server: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on okasha_server mean?
These are the tags okasha_server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does okasha_server rank against other Rust servers?
A seven-day player-hours placing of #11,999 puts okasha_server in the top 54% of all ranked servers.
How many players are on okasha_server right now?
okasha_server went quiet 3 days 9 hours ago and is offline at the moment. Peak for the week was 1, against an average of 1 players.
About the server
Is okasha_server online, and how reliable is it?
Down at the moment: okasha_server was last seen 3 days 9 hours ago. It was up 0% of the time over the last 3 full days, 0 of 72 hours in total. It came to Rust Pop Watch's attention on 25 October 2026.
Where is okasha_server located?
No region is published by okasha_server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 103.206.38.221:28015.
Which Rust version is okasha_server on?
Rust network protocol 2635 and build 168909 is the version okasha_server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on okasha_server?
The record of okasha_server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 12 days 12 hours.
The rules
Which map does okasha_server run?
okasha_server uses a procedural map, which the game generates.
What are the rules and settings on okasha_server?
No gather rate appears in the name of okasha_server. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join okasha_server?
Enter client.connect 103.206.38.221:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.