Live 36,352 players 11,696 servers online 94 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published TestServer Onlineright now
Celebrity profile

TestServer

Online 103.236.54.209:28015 checked 7m ago

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Vital stats

Players now 0/ 1000 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,358top 69%
Region–no continent published · group 8, the default
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctWed 14 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:36 UTC12d ago 0 – running 0
Wed 14 Oct, 19:15 UTC14d ago 0 – 1.6 days 0
Sun 11 Oct, 08:18 UTC17d ago 0 – 3.5 days 0
Wed 16 Sep, 19:41 UTC42d ago 0 – 24.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include TestServer?

These are the Rust Pop Watch lists that include TestServer: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on TestServer mean?

These are the tags TestServer publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1000 (Max players): Slots: 1,000; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does TestServer rank against other Rust servers?

The last seven days of player hours place TestServer at #15,358, in the top 69% of all ranked servers.

How many players are on TestServer right now?

The current tally at TestServer: 0 players across 1,000 slots. It has averaged 0 players over the last seven days.

About the server

Is TestServer online, and how reliable is it?

Right now, TestServer is up and running. Based on the uptime it reports, the last restart was about 14 days 5 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 14 September 2026.

Does TestServer run smoothly?

Its server fps over the last 48 hours averaged 241, with 224 as the lowest. The world carried as many as 22,207 entities, including buildings and deployables. Up to 2,912 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is TestServer located?

No region is published by TestServer. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 103.236.54.209:28015.

Which Rust version is TestServer on?

On Linux, TestServer runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on TestServer when wipe day comes around?

The average busiest crowd over recent wipes was 0 players. The crowd on the latest wipe topped out 0 hours in.

What is the wipe schedule on TestServer?

No next wipe can be predicted for TestServer: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 14 days 7 hours.

The rules

Which map does TestServer run?

A procedural map of 2,300 with seed 12345 is what TestServer runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on TestServer?

The name of TestServer says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join TestServer?

Enter client.connect 103.236.54.209:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp1000
Max players Slots: 1,000.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must be on the same protocol version: 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.