[SEA] RustCamp | Vanilla | Biweekly
Offline 103.94.238.201:28015 checked 41d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [SEA] RustCamp | Vanilla | Biweekly?
You'll find [SEA] RustCamp | Vanilla | Biweekly on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [SEA] RustCamp | Vanilla | Biweekly mean?
The game's server browser picks up these tags from [SEA] RustCamp | Vanilla | Biweekly: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does [SEA] RustCamp | Vanilla | Biweekly rank against other Rust servers?
Player hours over the last week rank [SEA] RustCamp | Vanilla | Biweekly at #15,509, within the top – of ranked servers.
How many players are on [SEA] RustCamp | Vanilla | Biweekly right now?
Offline now, [SEA] RustCamp | Vanilla | Biweekly was last spotted 41 days 10 hours ago.
About the server
Is [SEA] RustCamp | Vanilla | Biweekly online, and how reliable is it?
Down at the moment: [SEA] RustCamp | Vanilla | Biweekly was last seen 41 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 15 September 2026.
Where is [SEA] RustCamp | Vanilla | Biweekly located?
No region tag comes from [SEA] RustCamp | Vanilla | Biweekly, but its name points to Asia. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 103.94.238.201:28015.
Which Rust version is [SEA] RustCamp | Vanilla | Biweekly on?
On Linux, [SEA] RustCamp | Vanilla | Biweekly runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on [SEA] RustCamp | Vanilla | Biweekly?
The record of [SEA] RustCamp | Vanilla | Biweekly's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 42 days 11 hours is when the present world was made.
Rules and settings
Which map does [SEA] RustCamp | Vanilla | Biweekly run?
A procedural map is what [SEA] RustCamp | Vanilla | Biweekly runs, generated by the game.
What are the rules and settings on [SEA] RustCamp | Vanilla | Biweekly?
The name of [SEA] RustCamp | Vanilla | Biweekly says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. Vanilla is what it calls itself: facepunch's game, unchanged: no modified rates, kits or rules. The VAC anti-cheat from Valve is on.
How to join
How do I join [SEA] RustCamp | Vanilla | Biweekly?
The console method: start Rust, press F1, and type client.connect 103.94.238.201:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.