TIRust Chill Quad PVE
Online NA 104.129.133.85:28099 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 29% in NA, and #211 of the quad servers (top 26%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:05 UTC FW26d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Who runs TIRust Chill Quad PVE?
The same operator most likely runs TIRust Chill Quad PVE and 3 other servers we track, since all publish a tirust.fun hostname.
Which Rust Pop Watch lists and filters include TIRust Chill Quad PVE?
These are the Rust Pop Watch lists that include TIRust Chill Quad PVE: Modded Rust servers, live, Rust PvE servers, ranked by who's hot and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
What do the server tags on TIRust Chill Quad PVE mean?
These are the tags TIRust Chill Quad PVE publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp200 (Max players): It has 200 slots; ts4 (Group limit): No team can exceed 4 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it sits under North America; rustmaps (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does TIRust Chill Quad PVE rank against other Rust servers?
For the last seven days of player hours, TIRust Chill Quad PVE sits at #3,347, inside the top 15% of ranked servers and at #551 in North America. The quad field places it at #211.
How many players are on TIRust Chill Quad PVE right now?
TIRust Chill Quad PVE is holding 0 players, with 200 slots in total. Averaging 1 players across seven days, it topped out at 5. Look at 05:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.
About the server
Is TIRust Chill Quad PVE online, and how reliable is it?
Right now, TIRust Chill Quad PVE is up and running. About 15 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 98%, with 165 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does TIRust Chill Quad PVE run smoothly?
The 48-hour average was 17 server fps, with a low of 5. Entities reached a maximum of 98,943: buildings, deployables and everything else. The highest memory usage was 3,743 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is TIRust Chill Quad PVE located?
With its NA tag, TIRust Chill Quad PVE lists itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 104.129.133.85:28099.
Which Rust version is TIRust Chill Quad PVE on?
Rust network protocol 2635 and build 168909 is the version TIRust Chill Quad PVE runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on TIRust Chill Quad PVE when wipe day comes around?
The average busiest crowd over recent wipes was 4 players. The latest wipe's crowd was busiest 28 hours after it began.
What is the wipe schedule on TIRust Chill Quad PVE?
TIRust Chill Quad PVE wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 26 days 15 hours. A wipe schedule of one wipe a month is published in its tags.
Rules and settings
Which map does TIRust Chill Quad PVE run?
The custom map on TIRust Chill Quad PVE measures 3,875, and its published file can be downloaded from this page.
What are the rules and settings on TIRust Chill Quad PVE?
The name of TIRust Chill Quad PVE says nothing about gather rate. The cap on groups is 4 players (quad). It runs pve, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join TIRust Chill Quad PVE?
Enter client.connect 104.129.133.85:28099 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://tirust.fun/.
