Live 34,317 players 11,668 servers online 86 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published DEADFALL | COMING SOON | 5x PvE Zombies | Under construction Onlineright now
Celebrity profile · NA

DEADFALL | COMING SOON | 5x PvE Zombies | Under construction

Online NA 104.143.2.107:28015 checked 9m ago

5x biweekly wipes moddedcarbonpve
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Vital stats

Players now 0/ 100 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,358top 69% · #1518 in NA
RegionNANA · group 8, the default
Last wipe12d agobiweekly schedule
Next wipe23hFri 30 Oct, 02:37 UTC
The rise

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

0246804:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 02:37 UTC, in 23h. Its biweekly schedule tag · low confidence

3.1 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

23hFri 30 Oct, 02:37 UTC
7d 15hThu 5 Nov, 19:00 UTCFW
14d 23hFri 13 Nov, 02:37 UTC
28d 23hFri 27 Nov, 02:37 UTC
35d 15hThu 3 Dec, 19:00 UTCFW
42d 23hFri 11 Dec, 02:37 UTC

The first 48 hours of its last wipes

Fri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:37 UTC13d ago 1 – running 1
Tue 13 Oct, 00:56 UTC16d ago 1 held half 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

These are the Rust Pop Watch lists that include DEADFALL | COMING SOON | 5x PvE Zombies | Under construction: The 5x scene, live, Modded Rust servers, live, Rust PvE servers, ranked by who's hot, Rust zombie servers, by the numbers and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

What do the server tags on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction mean?

The game's server browser picks up these tags from DEADFALL | COMING SOON | 5x PvE Zombies | Under construction: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): No fighting between players: the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins; NA (North America): In the server browser it sits under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction rank against other Rust servers?

DEADFALL | COMING SOON | 5x PvE Zombies | Under construction takes #15,358 on seven-day player hours, a top 69% spot overall and #1,518 across North America.

How many players are on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction right now?

The current tally at DEADFALL | COMING SOON | 5x PvE Zombies | Under construction: 0 players across 100 slots. Across the past week it drew an average of 0 players.

Server details

Is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction online, and how reliable is it?

Right now, DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is up and running. About 12 days 1 hours ago is when it last restarted, judging by its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 10 October 2026.

Does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction run smoothly?

Its server fps over the last 48 hours averaged 5, with 5 as the lowest. Entities reached a maximum of 79,566: buildings, deployables and everything else. The highest memory usage was 5,370 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction located?

In North America, DEADFALL | COMING SOON | 5x PvE Zombies | Under construction lists itself with its NA tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 104.143.2.107:28015.

Which Rust version is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction on?

On Linux, DEADFALL | COMING SOON | 5x PvE Zombies | Under construction runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in. Its recent wipes kept the crowd above half the peak until the next one 100% of the time.

What is the wipe schedule on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

Its tag sets the prediction, because DEADFALL | COMING SOON | 5x PvE Zombies | Under construction's recorded wipes are too few to confirm the schedule. Come Friday 30 October at 02:37 UTC, the next wipe is expected. Its current world has been live for 12 days 21 hours. A wipe every two weeks is what its tags promise.

The rules

Which map does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction run?

The procedural map on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction measures 4,500 and comes from the game with seed 1337. Matching size and seed produce the same map, so RustMaps can show it from this page. The map name, as written, is Custom Map.

What are the rules and settings on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

Going by its name, DEADFALL | COMING SOON | 5x PvE Zombies | Under construction runs 5x gather. Eight players per group: that is the game's default. pve is the game mode, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is on.

How to join

How do I join DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

The console method: start Rust, press F1, and type client.connect 104.143.2.107:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE No fighting between players: the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon This server uses Carbon for plugins.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.