tbcv1
Online NA 104.143.2.14:28015 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:11 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include tbcv1?
You'll find tbcv1 on the following Rust Pop Watch lists: Community servers, by the numbers, North America: who's hot right now and Vanilla Rust servers, live. These are the filters that list it on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on tbcv1 mean?
For the server browser, tbcv1 lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^y (Carbon): This server uses Carbon for plugins; NA (North America): In the server browser it sits under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does tbcv1 rank against other Rust servers?
tbcv1 takes #15,022 on seven-day player hours, a top 67% spot overall and #1,481 across North America.
How many players are on tbcv1 right now?
tbcv1 is holding 0 players, with 10 slots in total. Peak for the week was 1, against an average of 0 players.
Server facts
Is tbcv1 online, and how reliable is it?
Right now, tbcv1 is up and running. The uptime figure suggests it restarted roughly 17 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Does tbcv1 run smoothly?
Its server fps over the last 48 hours averaged 40, with 37 as the lowest. At its peak it held 100,345 entities: buildings, deployables and all the rest. The highest memory usage was 3,851 MB. What players experience as lag comes from low fps and a rising entity count.
Where is tbcv1 located?
tbcv1 uses its NA tag to list itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 104.143.2.14:28015.
Which Rust version is tbcv1 on?
On Linux, tbcv1 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on tbcv1 when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 21 hours in.
What is the wipe schedule on tbcv1?
Once a month is the whole wipe story for tbcv1, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 26 days 18 hours. Its tags commit to wipes each month.
Map and rules
Which map does tbcv1 run?
Generated by the game with seed 1192976147, the map on tbcv1 is procedural and 4,250 in size. Look at it on RustMaps from this page: the same size and seed always make the same map. The map name, as written, is BULLETCLUB.NET.
What are the rules and settings on tbcv1?
No gather rate appears in the name of tbcv1. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It appears under Community in the browser. Carbon plugins are running on it. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join tbcv1?
The console method: start Rust, press F1, and type client.connect 104.143.2.14:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at http://www.bulletclub.net.
