HURT LOCKER
Online 104.143.3.247:28159 checked 6m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:09 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include HURT LOCKER?
You'll find HURT LOCKER on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on HURT LOCKER mean?
The game's server browser picks up these tags from HURT LOCKER: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp200 (Max players): There are 200 slots; ts12 (Group limit): No team can exceed 12 players; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does HURT LOCKER rank against other Rust servers?
A seven-day player-hours placing of #6,517 puts HURT LOCKER in the top 29% of all ranked servers.
How many players are on HURT LOCKER right now?
The current tally at HURT LOCKER: 1 players across 200 slots. Averaging 0 players across seven days, it topped out at 3. Look at 00:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
Server details
Is HURT LOCKER online, and how reliable is it?
HURT LOCKER is live at the moment. Based on the uptime it reports, the last restart was about 3 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Does HURT LOCKER run smoothly?
Its server fps over the last 48 hours averaged 6, with 5 as the lowest. Entities reached a maximum of 93,123: buildings, deployables and everything else. Memory use peaked at 2,999 MB. What players experience as lag comes from low fps and a rising entity count.
Where is HURT LOCKER located?
No region is published by HURT LOCKER. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 104.143.3.247:28159.
Which Rust version is HURT LOCKER on?
Rust network protocol 2635 and build 168909 is the version HURT LOCKER runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on HURT LOCKER when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 3 hours after it began.
What is the wipe schedule on HURT LOCKER?
HURT LOCKER wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 27 days 5 hours. A wipe schedule of one wipe a month is published in its tags.
Map and rules
Which map does HURT LOCKER run?
Generated by the game with seed 225798380, the map on HURT LOCKER is procedural and 4,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on HURT LOCKER?
The name of HURT LOCKER says nothing about gather rate. Teams can reach 12 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join HURT LOCKER?
The console method: start Rust, press F1, and type client.connect 104.143.3.247:28159. Launch Rust on this page is another way, opening Rust via Steam and connecting.
