Live 89,289 players 11,829 servers online 23 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] Onlineright now
Celebrity profile

RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]

Online 104.143.3.5:28029 checked 2h ago

5x weekly wipes moddedcarbonpve
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Vital stats

Players now 0/ 101 slots 0% full steadyagainst this time yesterday
7-day average0peak 5
Rank#4,322top 19%
Region–no continent published · group 8, the default
Last wipe5d agoweekly schedule
Next wipe1d 19hFri 30 Oct, 14:41 UTC
The rise

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:41 UTC, in 1d 19h. Every Friday at 14:41 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
80%
crowd held
else halves by day 5

Coming wipes

1d 19hFri 30 Oct, 14:41 UTC
7d 23hThu 5 Nov, 19:00 UTCFW
8d 19hFri 6 Nov, 14:41 UTC
15d 19hFri 13 Nov, 14:41 UTC
22d 19hFri 20 Nov, 14:41 UTC
29d 19hFri 27 Nov, 14:41 UTC
35d 23hThu 3 Dec, 19:00 UTCFW
36d 19hFri 4 Dec, 14:41 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 37 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:41 UTC5d ago 5 – running 0
Fri 16 Oct, 13:51 UTC12d ago 2 held half 7 days 2
Fri 9 Oct, 13:59 UTC19d ago 2 held half 7 days 1
Thu 1 Oct, 18:11 UTC FW27d ago 2 held half 7.8 days 2
Fri 25 Sep, 15:20 UTC33d ago 2 held half 6.1 days 0
Fri 18 Sep, 14:10 UTC40d ago 2 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

These Rust Pop Watch lists include RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]: The 5x scene, live, Modded Rust servers, live, Rust PvE servers, ranked by who's hot, The roleplay set, by the numbers and Rust zombie servers, by the numbers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.

What do the server tags on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] mean?

The game's server browser picks up these tags from RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp101 (Max players): There are 101 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^w (Weekly): Wipes happen every week; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Here the world is the threat, and players don't fight each other; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

Player hours over the last week rank RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] at #4,322, within the top 19% of ranked servers.

How many players are on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] right now?

The current tally at RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]: 0 players across 101 slots. Peak for the week was 5, against an average of 0 players. Look at 01:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.

About the server

Is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

As of now, RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is online. Based on the uptime it reports, the last restart was about 5 hours ago. Out of 168 hours in the last 7 full days, it was online for 153, a 91% uptime. The first time Rust Pop Watch saw it was 13 September 2026.

Does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

Its server fps over the last 48 hours averaged 30, with 28 as the lowest. Entities reached a maximum of 152,411: buildings, deployables and everything else. Up to 4,690 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] located?

There is no region from RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 104.143.3.5:28029.

Which Rust version is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] on?

Rust network protocol 2635 and build 168909 is the version RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] when wipe day comes around?

Recent wipes averaged a peak of 3 players at their busiest. The crowd on the latest wipe topped out 37 hours in. Its recent wipes kept the crowd above half the peak until the next one 80% of the time. The crowd fell under half by day 5 whenever it did not hold.

What is the wipe schedule on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] keeps to a every Friday at 14:41 UTC wipe rhythm. Come Friday 30 October at 14:41 UTC, the next wipe is expected. The world it is running now dates from 5 days 4 hours. The tags say wipes happen every week.

Map and rules

Which map does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run?

A procedural map of 5,000 with seed 1759884539 is what RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

The name says it: RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] gathers at 5x. Eight players per group: that is the game's default. roleplay rules across towns and jobs: that is the roleplay mode. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

The console method: start Rust, press F1, and type client.connect 104.143.3.5:28029. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://www.rust-gaming-nation.com/.

Decoded

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp101
Max players There are 101 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Wipe schedule

^w
Weekly Wipes happen every week.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE Here the world is the threat, and players don't fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.