HellZone, Inc.
Online 104.159.135.138:28015 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 21:00 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include HellZone, Inc.?
You'll find HellZone, Inc. on the following Rust Pop Watch lists: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on HellZone, Inc. mean?
The game's server browser picks up these tags from HellZone, Inc.: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^p (PvE): Here the world is the threat, and players don't fight each other; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does HellZone, Inc. rank against other Rust servers?
The last seven days of player hours place HellZone, Inc. at #15,318, in the top 69% of all ranked servers.
How many players are on HellZone, Inc. right now?
HellZone, Inc. is holding 0 players, with 50 slots in total. Across the past week it drew an average of 0 players.
About the server
Is HellZone, Inc. online, and how reliable is it?
As of now, HellZone, Inc. is online. The uptime figure suggests it restarted roughly 2 days 14 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Does HellZone, Inc. run smoothly?
Its server fps over the last 48 hours averaged 113, with 84 as the lowest. At its peak it held 208,076 entities: buildings, deployables and all the rest. Up to 5,313 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is HellZone, Inc. located?
There is no region from HellZone, Inc.. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 104.159.135.138:28015.
Which Rust version is HellZone, Inc. on?
On Linux, HellZone, Inc. runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on HellZone, Inc. when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on HellZone, Inc.?
The record of HellZone, Inc.'s wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 26 days 15 hours.
The rules
Which map does HellZone, Inc. run?
Generated by the game with seed 81754, the map on HellZone, Inc. is procedural and 6,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on HellZone, Inc.?
The name of HellZone, Inc. says nothing about gather rate. Eight players per group: that is the game's default. no fighting other players: that is the pve mode. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched off.
Join up
How do I join HellZone, Inc.?
Enter client.connect 104.159.135.138:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.