Live 66,925 players 11,786 servers online 190 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published HellZone, Inc. Onlineright now
Celebrity profile

HellZone, Inc.

Online 104.159.135.138:28015 checked 7m ago

moddedcarbonpve
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,318top 69%
Region–no continent published · group 8, the default
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 21:00 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include HellZone, Inc.?

You'll find HellZone, Inc. on the following Rust Pop Watch lists: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on HellZone, Inc. mean?

The game's server browser picks up these tags from HellZone, Inc.: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^p (PvE): Here the world is the threat, and players don't fight each other; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does HellZone, Inc. rank against other Rust servers?

The last seven days of player hours place HellZone, Inc. at #15,318, in the top 69% of all ranked servers.

How many players are on HellZone, Inc. right now?

HellZone, Inc. is holding 0 players, with 50 slots in total. Across the past week it drew an average of 0 players.

About the server

Is HellZone, Inc. online, and how reliable is it?

As of now, HellZone, Inc. is online. The uptime figure suggests it restarted roughly 2 days 14 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.

Does HellZone, Inc. run smoothly?

Its server fps over the last 48 hours averaged 113, with 84 as the lowest. At its peak it held 208,076 entities: buildings, deployables and all the rest. Up to 5,313 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is HellZone, Inc. located?

There is no region from HellZone, Inc.. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 104.159.135.138:28015.

Which Rust version is HellZone, Inc. on?

On Linux, HellZone, Inc. runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on HellZone, Inc. when wipe day comes around?

The average busiest crowd over recent wipes was 0 players. The crowd on the latest wipe topped out 0 hours in.

What is the wipe schedule on HellZone, Inc.?

The record of HellZone, Inc.'s wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 26 days 15 hours.

The rules

Which map does HellZone, Inc. run?

Generated by the game with seed 81754, the map on HellZone, Inc. is procedural and 6,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on HellZone, Inc.?

The name of HellZone, Inc. says nothing about gather rate. Eight players per group: that is the game's default. no fighting other players: that is the pve mode. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched off.

Join up

How do I join HellZone, Inc.?

Enter client.connect 104.159.135.138:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp50
Max players There are 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Gameplay

^p
PvE Here the world is the threat, and players don't fight each other.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.