Live 57,218 players 11,715 servers online 174 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit Onlineright now
Celebrity profile

(10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit

Online 104.192.227.19:28025 checked 9m ago

5x monthly wipes moddedoxide
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Vital stats

Players now 0/ 100 slots 0% full steadyagainst this time yesterday
7-day average0peak 3
Rank#5,075top 23%
Region–no continent published · group 12 max
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
00.511.5211:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

7d 8hThu 5 Nov, 19:00 UTCFW
35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

You'll find (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit on the following Rust Pop Watch lists: The 5x scene, live and Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What do the server tags on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit mean?

These are the tags (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): There are 100 slots; ts12 (Group limit): Each team is capped at 12; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit rank against other Rust servers?

A seven-day player-hours placing of #5,075 puts (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit in the top 23% of all ranked servers.

How many players are on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit right now?

0 players are on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit at the moment, out of 100 slots. Averaging 0 players across seven days, it topped out at 3. Look at 19:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.

Server details

Is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit online, and how reliable is it?

Right now, (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit is up and running. Based on the uptime it reports, the last restart was about 5 days 19 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.

Does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit run smoothly?

Its server fps over the last 48 hours averaged 39, with 27 as the lowest. Entities reached a maximum of 138,739: buildings, deployables and everything else. The highest memory usage was 6,495 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit located?

No region is published by (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 104.192.227.19:28025.

Which Rust version is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit on?

Rust network protocol 2635 and build 168909 is the version (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit runs on Windows. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit when wipe day comes around?

Recent wipes averaged a peak of 2 players at their busiest. 2 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

(10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Its current world has been live for 27 days 16 hours. Its tags commit to wipes each month.

The rules

Which map does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit run?

The procedural map on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit measures 4,750 and comes from the game with seed 1337. Look at it on RustMaps from this page: the same size and seed always make the same map. On the map name: Custom Map.

What are the rules and settings on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

Going by its name, (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit runs 5x gather. A group holds at most 12 players. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

The console method: start Rust, press F1, and type client.connect 104.192.227.19:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://discord.com/invite/RAx8uEeATT.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp100
Max players There are 100 slots.
ts12
Group limit Each team is capped at 12.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly wipe, synced to Facepunch's force wipe.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.