Live 58,911 players 11,711 servers online 176 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Pyro Test Server Onlineright now
Celebrity profile

Pyro Test Server

Online 104.234.251.154:28035 checked 7m ago

quad moddedoxide
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#8,485top 38%
Region–no continent published · group quad
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

025507510011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers, and #448 of the quad servers (top 54%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.8 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
75%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctSun 18 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 18:17 UTC5d ago 1 – running 0
Sun 18 Oct, 19:16 UTC10d ago 1 halved by day 1 5 days 0
Sun 11 Oct, 21:22 UTC17d ago 1 held half 6.9 days 0
Wed 7 Oct, 06:17 UTC22d ago 1 held half 4.6 days 0
Tue 6 Oct, 20:17 UTC22d ago 1 – 0.4 days 0
Fri 2 Oct, 18:00 UTC26d ago 1 held half 4.1 days 0
Thu 24 Sep, 17:28 UTC34d ago 1 halved by day 2 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Pyro Test Server?

You'll find Pyro Test Server on the following Rust Pop Watch lists: Modded Rust servers, live and The roleplay set, by the numbers. These filters bring it up on the server list: Type: Modded; Server tag: Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.

What do the server tags on Pyro Test Server mean?

For the server browser, Pyro Test Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): Slots: 50; ts4 (Group limit): Each team is capped at 4; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^r (Roleplay): A server for roleplay; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does Pyro Test Server rank against other Rust servers?

Player hours over the last week rank Pyro Test Server at #8,485, within the top 38% of ranked servers. The quad field places it at #448.

How many players are on Pyro Test Server right now?

0 players are on Pyro Test Server at the moment, out of 50 slots. Peak for the week was 1, against an average of 0 players.

Server facts

Is Pyro Test Server online, and how reliable is it?

As of now, Pyro Test Server is online. About 3 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.

Does Pyro Test Server run smoothly?

The 48-hour average was 69 server fps, with a low of 40. The world carried as many as 82,282 entities, including buildings and deployables. The highest memory usage was 3,979 MB. Players feel lag when fps drops and the entity count climbs.

Where is Pyro Test Server located?

There is no region from Pyro Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 104.234.251.154:28035.

Which Rust version is Pyro Test Server on?

On Windows, Pyro Test Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on Pyro Test Server when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 0 hours in. Its recent wipes kept the crowd above half the peak until the next one 75% of the time. The crowd fell under half by day 1 whenever it did not hold.

What is the wipe schedule on Pyro Test Server?

There is no next wipe to predict on Pyro Test Server, because wipes come at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 5 days 16 hours.

Map and rules

Which map does Pyro Test Server run?

A procedural map of 3,500 with seed 250694 is what Pyro Test Server runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on Pyro Test Server?

The name of Pyro Test Server says nothing about gather rate. A group can hold 4 players at most (quad). roleplay is the game mode, jobs and towns under roleplay rules. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join Pyro Test Server?

Enter client.connect 104.234.251.154:28035 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/sCQCaHTNdX.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^r,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp50
Max players Slots: 50.
ts4
Group limit Each team is capped at 4.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Gameplay

^r
Roleplay A server for roleplay.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.