LOCAL LAB [no EAC]
Offline 104.28.159.54:28015 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include LOCAL LAB [no EAC]?
These Rust Pop Watch lists include LOCAL LAB [no EAC]: Community servers, by the numbers and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on LOCAL LAB [no EAC] mean?
For the server browser, LOCAL LAB [no EAC] lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^p (PvE): The danger is the world, not other players: no PvP here. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does LOCAL LAB [no EAC] rank against other Rust servers?
Player hours over the last week rank LOCAL LAB [no EAC] at #13,785, within the top – of ranked servers.
How many players are on LOCAL LAB [no EAC] right now?
LOCAL LAB [no EAC] went quiet 39 days 22 hours ago and is offline at the moment.
About the server
Is LOCAL LAB [no EAC] online, and how reliable is it?
LOCAL LAB [no EAC] shows as offline, last spotted 39 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 18 September 2026.
Where is LOCAL LAB [no EAC] located?
No region is published by LOCAL LAB [no EAC]. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 104.28.159.54:28015.
Which Rust version is LOCAL LAB [no EAC] on?
On Windows, LOCAL LAB [no EAC] runs Rust network protocol 2633 and build 164530. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on LOCAL LAB [no EAC]?
The record of LOCAL LAB [no EAC]'s wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 41 days 4 hours is when the present world was made.
Map and rules
Which map does LOCAL LAB [no EAC] run?
A procedural map is what LOCAL LAB [no EAC] runs, generated by the game.
What are the rules and settings on LOCAL LAB [no EAC]?
The name of LOCAL LAB [no EAC] says nothing about gather rate. Eight players per group: that is the game's default. pve is the game mode, no fighting other players. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched off.
How to join
How do I join LOCAL LAB [no EAC]?
Enter client.connect 104.28.159.54:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.