LOCAL LAB [no EAC]
Offline 104.28.163.160:28015 checked 33d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include LOCAL LAB [no EAC]?
You'll find LOCAL LAB [no EAC] on the following Rust Pop Watch lists: Community servers, by the numbers and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on LOCAL LAB [no EAC] mean?
These are the tags LOCAL LAB [no EAC] publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^p (PvE): No fighting between players: the world supplies the danger. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does LOCAL LAB [no EAC] rank against other Rust servers?
Player hours over the last week rank LOCAL LAB [no EAC] at #14,901, within the top 64% of ranked servers.
How many players are on LOCAL LAB [no EAC] right now?
Offline now, LOCAL LAB [no EAC] was last spotted 33 days 6 hours ago.
About the server
Is LOCAL LAB [no EAC] online, and how reliable is it?
The server LOCAL LAB [no EAC] is not online now; 33 days 6 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 25 September 2026.
Where is LOCAL LAB [no EAC] located?
There is no region from LOCAL LAB [no EAC]. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 104.28.163.160:28015.
Which Rust version is LOCAL LAB [no EAC] on?
On Windows, LOCAL LAB [no EAC] runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on LOCAL LAB [no EAC]?
Too few wipes are on record for LOCAL LAB [no EAC] to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 41 days 16 hours.
The rules
Which map does LOCAL LAB [no EAC] run?
LOCAL LAB [no EAC] uses a procedural map, which the game generates.
What are the rules and settings on LOCAL LAB [no EAC]?
The name of LOCAL LAB [no EAC] says nothing about gather rate. Eight players per group: that is the game's default. no fighting other players: that is the pve mode. The server browser lists it under Community. Anti-cheat is off: VAC, Valve's system.
How to join
How do I join LOCAL LAB [no EAC]?
The console method: start Rust, press F1, and type client.connect 104.28.163.160:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.