test server
Offline 104.28.193.96:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 21:04 UTC26d ago | 1 | – | running | 1 |
| Mon 28 Sep, 16:40 UTC30d ago | 1 | – | 4.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include test server?
You'll find test server on the following Rust Pop Watch lists: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on test server mean?
The game's server browser picks up these tags from test server: gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): There are 3 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166586 (Build): It's on game build 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does test server rank against other Rust servers?
Player hours over the last week rank test server at #14,510, within the top 64% of ranked servers.
How many players are on test server right now?
Offline now, test server was last spotted 26 days 7 hours ago.
Server details
Is test server online, and how reliable is it?
The server test server is not online now; 26 days 7 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 27 September 2026.
Where is test server located?
No region is published by test server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 104.28.193.96:28015.
Which Rust version is test server on?
Rust network protocol 2634 and build 166586 is the version test server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on test server when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on test server?
Once a month is the whole wipe story for test server, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 26 days 8 hours is when the present world was made. A wipe schedule of one wipe a month is published in its tags.
The rules
What are the rules and settings on test server?
No gather rate appears in the name of test server. The group limit is 8 players, the game's default. pve is the game mode, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join test server?
The console method: start Rust, press F1, and type client.connect 104.28.193.96:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.