Staging Dev Server
Offline 104.28.198.246:28015 checked 13h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:06 UTC1d ago | – | – | running | 0 |
| Tue 27 Oct, 08:11 UTC1d ago | – | – | – | 1 |
| Thu 22 Oct, 05:27 UTC6d ago | – | – | 5.1 days | 0 |
| Fri 16 Oct, 15:30 UTC12d ago | 1 | halved by day 1 | 5.6 days | 1 |
| Tue 13 Oct, 18:57 UTC15d ago | 1 | – | 2.9 days | 0 |
| Sat 10 Oct, 15:43 UTC18d ago | 2 | held half | 3.1 days | 0 |
| Mon 5 Oct, 19:17 UTC23d ago | 1 | – | 4.9 days | 1 |
| Wed 30 Sep, 06:26 UTC28d ago | 1 | held half | 5.5 days | 1 |
| Tue 29 Sep, 16:25 UTC29d ago | 1 | – | 0.6 days | 0 |
| Sat 26 Sep, 13:59 UTC32d ago | 0 | – | 3.1 days | 0 |
| Sun 20 Sep, 06:18 UTC38d ago | 1 | – | 6.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Staging Dev Server?
These Rust Pop Watch lists include Staging Dev Server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Staging Dev Server mean?
For the server browser, Staging Dev Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs169483 (Build): It's on game build 169483; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Staging Dev Server rank against other Rust servers?
The last seven days of player hours place Staging Dev Server at #10,107, in the top 46% of all ranked servers.
How many players are on Staging Dev Server right now?
Staging Dev Server went quiet 13 hours ago and is offline at the moment. Averaging 0 players across seven days, it topped out at 1. Look at 09:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
About the server
Is Staging Dev Server online, and how reliable is it?
The server Staging Dev Server is not online now; 13 hours have passed since it was last seen. The last 7 full days saw uptime of 4%, with 6 out of 168 hours online. Rust Pop Watch's first record of it is 17 September 2026.
Where is Staging Dev Server located?
No region is published by Staging Dev Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 104.28.198.246:28015.
Which Rust version is Staging Dev Server on?
Rust network protocol 2635 and build 169483 is the version Staging Dev Server runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on Staging Dev Server when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. Its recent wipes kept the crowd above half the peak until the next one 50% of the time. In the wipes that didn't hold, the crowd sank below half by day 1.
What is the wipe schedule on Staging Dev Server?
There is no next wipe to predict on Staging Dev Server, because wipes come at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 28 hours is when the present world was made.
Rules and settings
What are the rules and settings on Staging Dev Server?
The name of Staging Dev Server says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Staging Dev Server?
The console method: start Rust, press F1, and type client.connect 104.28.198.246:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.