Test server autowipe
Offline 104.28.198.248:28888 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Test server autowipe?
These Rust Pop Watch lists include Test server autowipe: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test server autowipe mean?
These are the tags Test server autowipe publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Test server autowipe rank against other Rust servers?
The last seven days of player hours place Test server autowipe at #15,648, in the top 71% of all ranked servers.
How many players are on Test server autowipe right now?
Offline now, Test server autowipe was last spotted 17 days 23 hours ago.
Server facts
Is Test server autowipe online, and how reliable is it?
The server Test server autowipe is not online now; 17 days 23 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 12 October 2026.
Where is Test server autowipe located?
No region is published by Test server autowipe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 104.28.198.248:28888.
Which Rust version is Test server autowipe on?
Rust network protocol 2634 and build 167398 is the version Test server autowipe runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Test server autowipe?
The record of Test server autowipe's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 18 days 6 hours.
Rules and settings
Which map does Test server autowipe run?
Test server autowipe uses a procedural map, which the game generates.
What are the rules and settings on Test server autowipe?
The name of Test server autowipe says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Test server autowipe?
Enter client.connect 104.28.198.248:28888 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.