Test Server | Red Lava World
Offline EU 104.28.212.124:29015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test Server | Red Lava World?
These are the Rust Pop Watch lists that include Test Server | Red Lava World: European Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Test Server | Red Lava World mean?
The game's server browser picks up these tags from Test Server | Red Lava World: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^s (Softcore): Facepunch's softcore mode lets you keep some inventory after dying; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): In the server browser it sits under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Test Server | Red Lava World rank against other Rust servers?
Test Server | Red Lava World takes #15,954 on seven-day player hours, a top 70% spot overall and #2,486 across Europe.
How many players are on Test Server | Red Lava World right now?
Offline now, Test Server | Red Lava World was last spotted 26 days 1 hours ago.
About the server
Is Test Server | Red Lava World online, and how reliable is it?
Test Server | Red Lava World shows as offline, last spotted 26 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 3 October 2026.
Where is Test Server | Red Lava World located?
In Europe, Test Server | Red Lava World lists itself with its EU tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 104.28.212.124:29015.
Which Rust version is Test Server | Red Lava World on?
On Windows, Test Server | Red Lava World runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Test Server | Red Lava World?
The estimate for the next wipe on Test Server | Red Lava World rests on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 2 hours is when the present world was made. Its tags commit to wipes each month.
Map and rules
Which map does Test Server | Red Lava World run?
Test Server | Red Lava World uses a procedural map, which the game generates.
What are the rules and settings on Test Server | Red Lava World?
Nothing in the name tells you the gather rate on Test Server | Red Lava World. Eight players per group: that is the game's default. It runs softcore, Facepunch's easier setting, with part of your loot kept. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Test Server | Red Lava World?
Enter client.connect 104.28.212.124:29015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.