LOCAL LAB [no EAC]
Offline 104.28.212.232:28015 checked 33d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include LOCAL LAB [no EAC]?
These are the Rust Pop Watch lists that include LOCAL LAB [no EAC]: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LOCAL LAB [no EAC] mean?
These are the tags LOCAL LAB [no EAC] publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does LOCAL LAB [no EAC] rank against other Rust servers?
Player hours over the last week rank LOCAL LAB [no EAC] at #15,666, within the top 71% of ranked servers.
How many players are on LOCAL LAB [no EAC] right now?
The last sighting of LOCAL LAB [no EAC] was 33 days 10 hours ago, and it is offline now.
Server details
Is LOCAL LAB [no EAC] online, and how reliable is it?
LOCAL LAB [no EAC] shows as offline, last spotted 33 days 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 24 September 2026.
Where is LOCAL LAB [no EAC] located?
There is no region from LOCAL LAB [no EAC]. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 104.28.212.232:28015.
Which Rust version is LOCAL LAB [no EAC] on?
Rust network protocol 2633 and build 164530 is the version LOCAL LAB [no EAC] runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on LOCAL LAB [no EAC]?
The record of LOCAL LAB [no EAC]'s wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 40 days 5 hours.
Rules and settings
Which map does LOCAL LAB [no EAC] run?
LOCAL LAB [no EAC] uses a procedural map, which the game generates.
What are the rules and settings on LOCAL LAB [no EAC]?
No gather rate appears in the name of LOCAL LAB [no EAC]. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It appears under Community in the browser. Anti-cheat is off: VAC, Valve's system.
How to join
How do I join LOCAL LAB [no EAC]?
The console method: start Rust, press F1, and type client.connect 104.28.212.232:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.