RustGuard Local Development
Offline 104.28.219.138:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RustGuard Local Development?
These Rust Pop Watch lists include RustGuard Local Development: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustGuard Local Development mean?
These are the tags RustGuard Local Development publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp8 (Max players): There are 8 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does RustGuard Local Development rank against other Rust servers?
The last seven days of player hours place RustGuard Local Development at #15,929, in the top 70% of all ranked servers.
How many players are on RustGuard Local Development right now?
Offline now, RustGuard Local Development was last spotted 26 days 8 hours ago.
Server details
Is RustGuard Local Development online, and how reliable is it?
Down at the moment: RustGuard Local Development was last seen 26 days 8 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 2 October 2026.
Where is RustGuard Local Development located?
No region is published by RustGuard Local Development. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 104.28.219.138:28015.
Which Rust version is RustGuard Local Development on?
On Windows, RustGuard Local Development runs Rust network protocol 2634 and build 166586. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on RustGuard Local Development?
RustGuard Local Development's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 9 hours.
The rules
What are the rules and settings on RustGuard Local Development?
The name of RustGuard Local Development says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join RustGuard Local Development?
The console method: start Rust, press F1, and type client.connect 104.28.219.138:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.