Parallax Local Test
Offline 104.28.229.15:28015 checked 31d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Parallax Local Test?
These Rust Pop Watch lists include Parallax Local Test: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Parallax Local Test mean?
For the server browser, Parallax Local Test lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp4 (Max players): It has 4 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Parallax Local Test rank against other Rust servers?
Player hours over the last week rank Parallax Local Test at #14,326, within the top 61% of ranked servers.
How many players are on Parallax Local Test right now?
The last sighting of Parallax Local Test was 31 days 20 hours ago, and it is offline now.
Server facts
Is Parallax Local Test online, and how reliable is it?
The server Parallax Local Test is not online now; 31 days 20 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 26 September 2026.
Where is Parallax Local Test located?
There is no region from Parallax Local Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 104.28.229.15:28015.
Which Rust version is Parallax Local Test on?
On Windows, Parallax Local Test runs Rust network protocol 2633 and build 165217. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Parallax Local Test?
Parallax Local Test's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 32 days.
Map and rules
Which map does Parallax Local Test run?
The map on Parallax Local Test is procedural, made by the game.
What are the rules and settings on Parallax Local Test?
No gather rate appears in the name of Parallax Local Test. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser lists it under Community. Anti-cheat is off: VAC, Valve's system.
Join up
How do I join Parallax Local Test?
The console method: start Rust, press F1, and type client.connect 104.28.229.15:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.