Test server autowipe
Offline 104.28.230.248:28888 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Test server autowipe?
These are the Rust Pop Watch lists that include Test server autowipe: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test server autowipe mean?
These are the tags Test server autowipe publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Test server autowipe rank against other Rust servers?
A seven-day player-hours placing of #15,648 puts Test server autowipe in the top 71% of all ranked servers.
How many players are on Test server autowipe right now?
The last sighting of Test server autowipe was 17 days 10 hours ago, and it is offline now.
Server facts
Is Test server autowipe online, and how reliable is it?
Down at the moment: Test server autowipe was last seen 17 days 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 11 October 2026.
Where is Test server autowipe located?
There is no region from Test server autowipe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 104.28.230.248:28888.
Which Rust version is Test server autowipe on?
Rust network protocol 2634 and build 167398 is the version Test server autowipe runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Test server autowipe?
Too few wipes are on record for Test server autowipe to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 17 days 17 hours is when the present world was made.
Map and rules
Which map does Test server autowipe run?
A procedural map is what Test server autowipe runs, generated by the game.
What are the rules and settings on Test server autowipe?
Nothing in the name tells you the gather rate on Test server autowipe. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Test server autowipe?
The console method: start Rust, press F1, and type client.connect 104.28.230.248:28888. Launch Rust on this page is another way, opening Rust via Steam and connecting.