LOCAL LAB [no EAC]
Offline 104.28.244.228:28015 checked 35d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include LOCAL LAB [no EAC]?
These Rust Pop Watch lists include LOCAL LAB [no EAC]: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LOCAL LAB [no EAC] mean?
The game's server browser picks up these tags from LOCAL LAB [no EAC]: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does LOCAL LAB [no EAC] rank against other Rust servers?
The last seven days of player hours place LOCAL LAB [no EAC] at #14,041, in the top 64% of all ranked servers.
How many players are on LOCAL LAB [no EAC] right now?
LOCAL LAB [no EAC] went quiet 35 days 4 hours ago and is offline at the moment.
Server facts
Is LOCAL LAB [no EAC] online, and how reliable is it?
The server LOCAL LAB [no EAC] is not online now; 35 days 4 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 18 September 2026.
Where is LOCAL LAB [no EAC] located?
No region is published by LOCAL LAB [no EAC]. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 104.28.244.228:28015.
Which Rust version is LOCAL LAB [no EAC] on?
Rust network protocol 2633 and build 164530 is the version LOCAL LAB [no EAC] runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on LOCAL LAB [no EAC]?
LOCAL LAB [no EAC]'s rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 41 days 14 hours is when the present world was made.
The rules
Which map does LOCAL LAB [no EAC] run?
The map on LOCAL LAB [no EAC] is procedural, made by the game.
What are the rules and settings on LOCAL LAB [no EAC]?
No gather rate appears in the name of LOCAL LAB [no EAC]. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched off.
Join up
How do I join LOCAL LAB [no EAC]?
The console method: start Rust, press F1, and type client.connect 104.28.244.228:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.