LOCAL LAB [no EAC]
Offline 104.28.244.229:28015 checked 33d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include LOCAL LAB [no EAC]?
You'll find LOCAL LAB [no EAC] on the following Rust Pop Watch lists: Community servers, by the numbers and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on LOCAL LAB [no EAC] mean?
For the server browser, LOCAL LAB [no EAC] lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): It's on game build 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^p (PvE): Here the world is the threat, and players don't fight each other. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does LOCAL LAB [no EAC] rank against other Rust servers?
The last seven days of player hours place LOCAL LAB [no EAC] at #14,111, in the top 63% of all ranked servers.
How many players are on LOCAL LAB [no EAC] right now?
Offline now, LOCAL LAB [no EAC] was last spotted 33 days 21 hours ago.
Server details
Is LOCAL LAB [no EAC] online, and how reliable is it?
Down at the moment: LOCAL LAB [no EAC] was last seen 33 days 21 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 24 September 2026.
Where is LOCAL LAB [no EAC] located?
There is no region from LOCAL LAB [no EAC]. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 104.28.244.229:28015.
Which Rust version is LOCAL LAB [no EAC] on?
On Windows, LOCAL LAB [no EAC] runs Rust network protocol 2633 and build 164530. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on LOCAL LAB [no EAC]?
The record of LOCAL LAB [no EAC]'s wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 41 days 1 hours.
Map and rules
Which map does LOCAL LAB [no EAC] run?
The map on LOCAL LAB [no EAC] is procedural, made by the game.
What are the rules and settings on LOCAL LAB [no EAC]?
Nothing in the name tells you the gather rate on LOCAL LAB [no EAC]. The group limit is 8 players, the game's default. It runs pve, no fighting other players. Community is its listing in the server browser. Anti-cheat is off: VAC, Valve's system.
How to join
How do I join LOCAL LAB [no EAC]?
The console method: start Rust, press F1, and type client.connect 104.28.244.229:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.