LOCAL LAB [no EAC]
Offline 104.28.244.230:28015 checked 37d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include LOCAL LAB [no EAC]?
These are the Rust Pop Watch lists that include LOCAL LAB [no EAC]: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LOCAL LAB [no EAC] mean?
The game's server browser picks up these tags from LOCAL LAB [no EAC]: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does LOCAL LAB [no EAC] rank against other Rust servers?
A seven-day player-hours placing of #14,139 puts LOCAL LAB [no EAC] in the top 61% of all ranked servers.
How many players are on LOCAL LAB [no EAC] right now?
LOCAL LAB [no EAC] went quiet 37 days 3 hours ago and is offline at the moment.
Server facts
Is LOCAL LAB [no EAC] online, and how reliable is it?
Down at the moment: LOCAL LAB [no EAC] was last seen 37 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 18 September 2026.
Where is LOCAL LAB [no EAC] located?
No region is published by LOCAL LAB [no EAC]. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 104.28.244.230:28015.
Which Rust version is LOCAL LAB [no EAC] on?
Rust network protocol 2633 and build 164530 is the version LOCAL LAB [no EAC] runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on LOCAL LAB [no EAC]?
LOCAL LAB [no EAC]'s rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 41 days 12 hours is when the present world was made.
The rules
Which map does LOCAL LAB [no EAC] run?
LOCAL LAB [no EAC] uses a procedural map, which the game generates.
What are the rules and settings on LOCAL LAB [no EAC]?
Nothing in the name tells you the gather rate on LOCAL LAB [no EAC]. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched off.
Getting in
How do I join LOCAL LAB [no EAC]?
The console method: start Rust, press F1, and type client.connect 104.28.244.230:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.