LOCAL LAB [no EAC]
Offline 104.28.244.232:28015 checked 34d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include LOCAL LAB [no EAC]?
You'll find LOCAL LAB [no EAC] on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LOCAL LAB [no EAC] mean?
For the server browser, LOCAL LAB [no EAC] lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): It's on game build 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does LOCAL LAB [no EAC] rank against other Rust servers?
The last seven days of player hours place LOCAL LAB [no EAC] at #15,551, in the top 71% of all ranked servers.
How many players are on LOCAL LAB [no EAC] right now?
Offline now, LOCAL LAB [no EAC] was last spotted 34 days 5 hours ago.
Server facts
Is LOCAL LAB [no EAC] online, and how reliable is it?
Down at the moment: LOCAL LAB [no EAC] was last seen 34 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 22 September 2026.
Where is LOCAL LAB [no EAC] located?
No region is published by LOCAL LAB [no EAC]. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 104.28.244.232:28015.
Which Rust version is LOCAL LAB [no EAC] on?
On Windows, LOCAL LAB [no EAC] runs Rust network protocol 2633 and build 164530. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on LOCAL LAB [no EAC]?
LOCAL LAB [no EAC]'s rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 40 days 9 hours.
Rules and settings
Which map does LOCAL LAB [no EAC] run?
LOCAL LAB [no EAC] uses a procedural map, which the game generates.
What are the rules and settings on LOCAL LAB [no EAC]?
Nothing in the name tells you the gather rate on LOCAL LAB [no EAC]. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Community is its listing in the server browser. Anti-cheat is off: VAC, Valve's system.
Getting in
How do I join LOCAL LAB [no EAC]?
The console method: start Rust, press F1, and type client.connect 104.28.244.232:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.