Local_Test
Offline 104.28.249.175:28015 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 09:19 UTC15d ago | 0 | – | running | 1 |
| Thu 17 Sep, 10:04 UTC40d ago | 1 | – | 25 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Local_Test?
These Rust Pop Watch lists include Local_Test: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local_Test mean?
For the server browser, Local_Test lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Local_Test rank against other Rust servers?
The last seven days of player hours place Local_Test at #15,544, in the top 71% of all ranked servers.
How many players are on Local_Test right now?
Offline now, Local_Test was last spotted 15 days 10 hours ago.
Server details
Is Local_Test online, and how reliable is it?
Local_Test shows as offline, last spotted 15 days 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 16 September 2026.
Where is Local_Test located?
No region is published by Local_Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 104.28.249.175:28015.
Which Rust version is Local_Test on?
On Windows, Local_Test runs Rust network protocol 2634 and build 167584. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on Local_Test when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Local_Test?
Local_Test's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 11 hours.
Map and rules
Which map does Local_Test run?
Local_Test uses a procedural map, which the game generates.
What are the rules and settings on Local_Test?
The name of Local_Test says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. The VAC anti-cheat from Valve is off.
How to join
How do I join Local_Test?
The console method: start Rust, press F1, and type client.connect 104.28.249.175:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.