SKYNET
Offline 104.37.143.245:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include SKYNET?
These are the Rust Pop Watch lists that include SKYNET: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on SKYNET mean?
These are the tags SKYNET publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does SKYNET rank against other Rust servers?
The last seven days of player hours place SKYNET at #15,400, in the top 69% of all ranked servers.
How many players are on SKYNET right now?
SKYNET went quiet 6 days 12 hours ago and is offline at the moment. The seven-day average sits at 0 players.
About the server
Is SKYNET online, and how reliable is it?
Down at the moment: SKYNET was last seen 6 days 12 hours ago. It was up 12% of the time over the last 7 full days, 20 of 168 hours in total. The first time Rust Pop Watch saw it was 3 October 2026.
Where is SKYNET located?
No region is published by SKYNET. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 104.37.143.245:28015.
Which Rust version is SKYNET on?
On Linux, SKYNET runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on SKYNET?
SKYNET's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 24 days 11 hours is when the present world was made.
Rules and settings
Which map does SKYNET run?
The map on SKYNET is procedural, made by the game.
What are the rules and settings on SKYNET?
Nothing in the name tells you the gather rate on SKYNET. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It appears under Community in the browser. The VAC anti-cheat from Valve is off.
Getting in
How do I join SKYNET?
Enter client.connect 104.37.143.245:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.