Batteries Not Included
Offline 104.62.76.173:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Batteries Not Included?
These Rust Pop Watch lists include Batteries Not Included: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Batteries Not Included mean?
For the server browser, Batteries Not Included lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): There are 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Batteries Not Included rank against other Rust servers?
Player hours over the last week rank Batteries Not Included at #15,420, within the top 69% of ranked servers.
How many players are on Batteries Not Included right now?
The last sighting of Batteries Not Included was 3 days 13 hours ago, and it is offline now. Across the past week it drew an average of 0 players.
About the server
Is Batteries Not Included online, and how reliable is it?
Down at the moment: Batteries Not Included was last seen 3 days 13 hours ago. Out of 168 hours in the last 7 full days, it was online for 87, a 52% uptime. Rust Pop Watch's first record of it is 20 October 2026.
Where is Batteries Not Included located?
There is no region from Batteries Not Included. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 104.62.76.173:28015.
Which Rust version is Batteries Not Included on?
Rust network protocol 2634 and build 167781 is the version Batteries Not Included runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Batteries Not Included?
The record of Batteries Not Included's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 7 days 4 hours is when the present world was made.
Rules and settings
Which map does Batteries Not Included run?
A procedural map is what Batteries Not Included runs, generated by the game.
What are the rules and settings on Batteries Not Included?
Nothing in the name tells you the gather rate on Batteries Not Included. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Batteries Not Included?
Enter client.connect 104.62.76.173:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.