OTCHO
Offline 105.103.118.38:28015 checked 21d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, and #633 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include OTCHO?
These Rust Pop Watch lists include OTCHO: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What do the server tags on OTCHO mean?
For the server browser, OTCHO lists these tags: gmsoftcore (Game mode): Softcore rules make it easier; mp50 (Max players): Slots: 50; ts4 (Group limit): Each team is capped at 4; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167058 (Build): It's on game build 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does OTCHO rank against other Rust servers?
Player hours over the last week rank OTCHO at #15,885, within the top 72% of ranked servers. It comes in at #633 among quad servers.
How many players are on OTCHO right now?
OTCHO went quiet 21 days 6 hours ago and is offline at the moment.
About the server
Is OTCHO online, and how reliable is it?
Down at the moment: OTCHO was last seen 21 days 6 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 8 October 2026.
Where is OTCHO located?
There is no region from OTCHO. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 105.103.118.38:28015.
Which Rust version is OTCHO on?
On Linux, OTCHO runs Rust network protocol 2634 and build 167058. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on OTCHO?
OTCHO's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 26 days 5 hours.
Rules and settings
Which map does OTCHO run?
A procedural map is what OTCHO runs, generated by the game.
What are the rules and settings on OTCHO?
Nothing in the name tells you the gather rate on OTCHO. A group can hold 4 players at most (quad). softcore is the game mode, Facepunch's easier setting, with part of your loot kept. Raids and PvP are both on the table. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join OTCHO?
Enter client.connect 105.103.118.38:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.