OTCHO
Offline 105.107.33.177:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #621 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include OTCHO?
These Rust Pop Watch lists include OTCHO: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What do the server tags on OTCHO mean?
The game's server browser picks up these tags from OTCHO: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): Slots: 50; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does OTCHO rank against other Rust servers?
Player hours over the last week rank OTCHO at #15,264, within the top 69% of ranked servers. Within the quad category, it sits at #621.
How many players are on OTCHO right now?
The last sighting of OTCHO was 3 days 16 hours ago, and it is offline now. It has averaged 0 players over the last seven days.
About the server
Is OTCHO online, and how reliable is it?
The server OTCHO is not online now; 3 days 16 hours have passed since it was last seen. Out of 72 hours in the last 3 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 26 October 2026.
Where is OTCHO located?
There is no region from OTCHO. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 105.107.33.177:28015.
Which Rust version is OTCHO on?
Rust network protocol 2635 and build 168909 is the version OTCHO runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on OTCHO?
Too few wipes are on record for OTCHO to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 26 days 17 hours is when the present world was made.
The rules
Which map does OTCHO run?
OTCHO uses a procedural map, which the game generates.
What are the rules and settings on OTCHO?
Nothing in the name tells you the gather rate on OTCHO. A group can hold 4 players at most (quad). It runs softcore, Facepunch's easier setting, with part of your loot kept. Players can raid and fight one another. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join OTCHO?
Enter client.connect 105.107.33.177:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.