core_main
Offline 107.13.210.75:28015 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 22:58 UTC17d ago | 2 | – | running | 1 |
| Thu 16 Jul, 09:14 UTC103d ago | – | – | 86.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include core_main?
These are the Rust Pop Watch lists that include core_main: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.
What do the server tags on core_main mean?
These are the tags core_main publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; v2223 (Protocol): The game protocol is 2223, so your client has to match it to join; ptrak (Networking): It uses RakNet, the standard network layer for the game; hd9562fd7 (Custom tag): The owner or a plugin added this tag, which isn't standard Rust; stok (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does core_main rank against other Rust servers?
The last seven days of player hours place core_main at #15,330, in the top 70% of all ranked servers.
How many players are on core_main right now?
Offline now, core_main was last spotted 10 days 1 hours ago.
Server details
Is core_main online, and how reliable is it?
core_main shows as offline, last spotted 10 days 1 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 19 September 2026.
Where is core_main located?
No region is published by core_main. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 107.13.210.75:28015.
Which Rust version is core_main on?
On Windows, core_main runs Rust network protocol 2223. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on core_main when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. The latest wipe's crowd was busiest 31 hours after it began.
What is the wipe schedule on core_main?
Too few wipes are on record for core_main to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 103 days 17 hours is when the present world was made.
Map and rules
Which map does core_main run?
The procedural map on core_main measures 4,500 and comes from the game with seed 87583452. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on core_main?
The name of core_main says nothing about gather rate. Nothing on group size is published here. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
How to join
How do I join core_main?
Enter client.connect 107.13.210.75:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.