Live 57,218 players 11,715 servers online 174 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [US] Chrispy Staging Onlineright now
Celebrity profile

[US] Chrispy Staging

Online 107.211.211.138:29015 checked 11m ago

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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#10,219top 46%
Regionus5no continent published · group 8, the default
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctWed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 22:05 UTC7d ago 0 – running 0
Wed 30 Sep, 18:44 UTC28d ago 3 halved by day 1 21.1 days 0
Tue 29 Sep, 20:04 UTC29d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include [US] Chrispy Staging?

These Rust Pop Watch lists include [US] Chrispy Staging: Community servers, by the numbers and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on [US] Chrispy Staging mean?

The game's server browser picks up these tags from [US] Chrispy Staging: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs169317 (Build): The game build is 169317; ptrak (Networking): RakNet is the network layer, the game's standard one; $rus5 (Region code): Coded to region us5. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does [US] Chrispy Staging rank against other Rust servers?

A seven-day player-hours placing of #10,219 puts [US] Chrispy Staging in the top 46% of all ranked servers.

How many players are on [US] Chrispy Staging right now?

[US] Chrispy Staging is holding 0 players, with 50 slots in total. Averaging 0 players across seven days, it topped out at 1. Over the last 48 hours, the fullest hour was 11:00 UTC, averaging 1 players.

Server details

Is [US] Chrispy Staging online, and how reliable is it?

As of now, [US] Chrispy Staging is online. The uptime figure suggests it restarted roughly 43 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.

Does [US] Chrispy Staging run smoothly?

Average server fps for the last 48 hours was 138, and it never went below 102. At its peak it held 120,000 entities: buildings, deployables and all the rest. Up to 2,866 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is [US] Chrispy Staging located?

The name of [US] Chrispy Staging points to North America, despite no region tag; region code: us5. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 107.211.211.138:29015.

Which Rust version is [US] Chrispy Staging on?

On Windows, [US] Chrispy Staging runs Rust network protocol 2635 and build 169317. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What happens on [US] Chrispy Staging when wipe day comes around?

Recent wipes averaged a peak of 2 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. If it did not hold, half the peak was gone by day 1.

What is the wipe schedule on [US] Chrispy Staging?

There is no next wipe to predict on [US] Chrispy Staging, because wipes come at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 7 days 12 hours.

The rules

Which map does [US] Chrispy Staging run?

Generated by the game with seed 1337, the map on [US] Chrispy Staging is procedural and 4,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on [US] Chrispy Staging?

No gather rate appears in the name of [US] Chrispy Staging. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join [US] Chrispy Staging?

The console method: start Rust, press F1, and type client.connect 107.211.211.138:29015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,gmrust,cs169317,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs169317
Build The game build is 169317.
ptrak
Networking RakNet is the network layer, the game's standard one.
$rus5
Region code Coded to region us5.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.