[EDIT] Private Server
Offline 109.108.76.126:28015 checked 45d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [EDIT] Private Server?
These Rust Pop Watch lists include [EDIT] Private Server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on [EDIT] Private Server mean?
These are the tags [EDIT] Private Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): There are 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): It's on game build 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How many players are on [EDIT] Private Server right now?
The last sighting of [EDIT] Private Server was 45 days 20 hours ago, and it is offline now.
Server details
Is [EDIT] Private Server online, and how reliable is it?
[EDIT] Private Server shows as offline, last spotted 45 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Where is [EDIT] Private Server located?
No region is published by [EDIT] Private Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 109.108.76.126:28015.
Which Rust version is [EDIT] Private Server on?
On Windows, [EDIT] Private Server runs Rust network protocol 2633 and build 163794. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on [EDIT] Private Server?
The record of [EDIT] Private Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 46 days 9 hours is when the present world was made.
The rules
Which map does [EDIT] Private Server run?
A procedural map is what [EDIT] Private Server runs, generated by the game.
What are the rules and settings on [EDIT] Private Server?
The name of [EDIT] Private Server says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched off.
How to join
How do I join [EDIT] Private Server?
The console method: start Rust, press F1, and type client.connect 109.108.76.126:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.