Oxydized PVE | Testing
Offline NA 109.158.206.138:28015 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Oxydized PVE | Testing?
You'll find Oxydized PVE | Testing on the following Rust Pop Watch lists: Modded Rust servers, live, Rust PvE servers, ranked by who's hot and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Oxydized PVE | Testing mean?
For the server browser, Oxydized PVE | Testing lists these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): Its place in the server browser is under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Oxydized PVE | Testing rank against other Rust servers?
Oxydized PVE | Testing takes #15,497 on seven-day player hours, a top – spot overall and #1,605 across North America.
How many players are on Oxydized PVE | Testing right now?
The last sighting of Oxydized PVE | Testing was 42 days 11 hours ago, and it is offline now.
Server details
Is Oxydized PVE | Testing online, and how reliable is it?
Oxydized PVE | Testing shows as offline, last spotted 42 days 11 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 15 September 2026.
Where is Oxydized PVE | Testing located?
With its NA tag, Oxydized PVE | Testing lists itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 109.158.206.138:28015.
Which Rust version is Oxydized PVE | Testing on?
Rust network protocol 2633 and build 163794 is the version Oxydized PVE | Testing runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Oxydized PVE | Testing?
An estimate from the force wipe gives Oxydized PVE | Testing's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 55 days 7 hours is when the present world was made. Its tags commit to wipes each month.
Rules and settings
Which map does Oxydized PVE | Testing run?
A procedural map is what Oxydized PVE | Testing runs, generated by the game.
What are the rules and settings on Oxydized PVE | Testing?
The name of Oxydized PVE | Testing says nothing about gather rate. Groups go up to 8 players, which is the default. no fighting other players: that is the pve mode. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The server's own word for it is vanilla: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Oxydized PVE | Testing?
Enter client.connect 109.158.206.138:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.